-------------------------------------------------- v 0.02 alpha / 20/12/17 -------------------------------------------------- ----- FIXES ----- GENERAL - file sizes drastically reduced both pdf have been optimized - misspellings a lot fixed, plenty left, new ones added CONTENT - CYBERWARE: complete overhaul lots of fixes and adjustments - civilization on planets explanations fixed some issues, overworked - cookie equipment description wrong text, fixed - enemy classes error inconsistency errors in classes, fixed - flux cyberware irregularities fixed misleading content - fixed W6 to D6, changes to the dice page redundant text parts erased - various text improvements various texts have been overworked - dungeon master renamed to vortex master turns out wotc has that trademarked - shinokumo crew page overworked perks are going to be adjusted later ----------- NEW CONTENT ----------- GENERAL - update log page added to give players an overview about what changed, the update log has been added. yes, you are looking at it CONTENT - SKILL: power management you can now deactivate / manage CW - EQUIPMENT: some first exosuits exosuits provide additional options to individualize a char - CW: exosuit connector connects CW system to exosuit - ENEMY: some first police forces some basic troops implemented - NPC: new book chapter first few, more detailed NPC added - GAMEPLAY: xp rewards exploration, connections, liberating districts, etc. non combat actions now grant xp rewards, overhaul soon - ENEMY: 6 new enemies sanity / malus / fatigue parasites added +3 gunmen - CW: mining implants harvest minerals RULES - sanity / malus / fatigue system integrated characters can undergo stress and all kinds of harmful situations, resulting in more permanent consequences - prison system integrated as a result of the sanity / malus / fatigue rule being implemented, the prison system can be introduced - loot system integrated enemies have a chance to drop various items or bodyparts, depending on their class and type - mining system integrated players can now harvest minerals for trading / selling or quests ARTWORKS - artworks for new content sketches / artworks included - the realm / planet chapters artworks added ---------- PRINT DATA ---------- CONTENT - added terminal + air vents air vents provide alternative routes in combat areas - cyberware sheet updated -ON marker, if CW is running -BC/MC/EJC for exosuit compatibility -vortex tile removed - achievement page added to keep track of rewards -------------------------------------------------- v 0.01 alpha / 20/12/1 -------------------------------------------------- first version released